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14/02/2013

BeatFighter Funded!

Great news Today, we found out that we were successful in our application for funding from the Abertay Prototype fund and (pending some paperwork), we'll be starting development of our Audio Linked fighting game BeatFighter (working title) in March!

You can check out the super super pre alpha just about Concept video here:

Huge thanks to the team at Abertay for seeing the potential in the project and giving us the opportunity to move it forward. Its going to be awesome. Stay tuned.

24/01/2013

EarWyrm hits the app store!



Over the parst year or so, Roll7 have been working with Goldsmiths university to create a real-time audio processing algorithm that can not only read beats, but also read the changes in a song and apply this informaiton to a game.

Earwyrm, our first project to use the audio engine is now available on the app store for FREE!

In Earwyrm you race along your music, collecing braids of beats in order to score points. The twists, turns and bumps in the racetrack are linked entirely to the backing track you have chosen. The track will change it's twists and turns as your background music changes!

Earwyrm is a mind bending and slightly abstract exprience and we want your opinion! We know the game is simple right now,  it needs highscores, game centre etc etc, and these are all things we can add in the future, but at this point we're looking for feedback on the audio analysis side - does it feel like it's linked to the music? Did it change when the track did?

It's free and the app is less than 6mb, so it'll download in seconds, even on 3G! Go grab it from here!




07/01/2013

2013 Project and.... WE'RE HIRING!

Happy New Year!

We're back and raring to go in 2013.

We have alot of projects kicking off, and we're looking for new people to get involved. So if you fit the bill you need to get in touch!

First up, we're starting development on OlliOlliOlli, our (amazing) 2D skateboarding game.
the tech demo below (that got the game funded) is awesome in itself, but we're looking to expand the game massively, with more tricks, more levels and loads of fresh and exciting features.

We need some talented, excitable and creative people to get involved with us and make the game happen so if you fancy getting involved and working with a great team to make an awesome game, then please get in touch!

We're looking for C++ coders and Pixel artists to work on the project so if you fit the bill then get in touch with John[at]roll7[dot]co[dot]uk.

If you're interested in what OlliOlliOlli is all about then check out our (very) early tech demo here:

We also have a bunch of other very exciting work kicking off later in the new year, including the (hopeful) development of our music driven 1 button fighter BeatFighter(working title).
you can check out an early video of that game here:





In addition to these 2, our in house pixel junkie Danny and Creative Director John have been working on side project UR NOT A HERO, a blood smattered 2D cover shooter, with Swat Teams, Russian Assassins, Explosions and... er... Captain Punchy. It's in early stages at the moment, but you can see that, here:

As you can see. Lots of joyous, pixelly goodness on the cards for 2013. If you're interested in getting involved, we are HIRING so get a CV in our inbox now!


17/12/2012

New Video Campaign

Hello all! As always we got really really busy and then forgot to tell everyone what we were up to. Well. We did another video project for the NFA in conjuntion with Red PR. It's aimed at highlighting the dangers of making risky investments. It also has a cameo from one of our directors... see if you can spot him. https://www.youtube.com/watch?v=0SjGansqpMY

14/03/2012

Campaign for Action Fraud (Home Office) and Industry Partners launched today.

The Devil's in Your Details is a digital campaign to raise awareness of the value of your personal information and the threat of Fraud. roll7 has developed a groundbreaking Facebook app www.thedevilsinyourdetails.com – this was tweeted yesterday by Stephen Fry!

We have also made two YouTube Videos and three radio adverts – check them out here;

www.youtube.com/actionfraud

The story was picked up on Sky News this morning http://bit.ly/xZFyOP

Watch this space for more coverage!

13/03/2012

New Campaign Launch!



So, after months of hard work we’re finally releasing our Facebook interactive video app!

It’s called The Devil's In Your Details, and it uses your Facebook info to customise a video with you and your friend’s images and names. The team have pulled off some really cool tricks with it and we’re really happy with how it turned out, you can check it out at thedevilsinyourdetails.com let us know what you think (and share it with everyone you know)!

20/10/2011

“That looks so sick!” Afsana Choudhury 19/10/2011

I had my reservations about writing this update as I am not sure we should be sharing our intense and normally extremely secretive work process. However we are all so impressed with ourselves (in the most humble of fashions) we thought it our duty to show off how awesome EARWORM is looking!

Here comes the science *flicks hair

Do you see that lovely yellow line John is attempting to follow? Yes? Good, well our clever friend Chris, whom we stole from Goldsmiths University, managed to implement this using Quadratic interpolation, yes that’s right Quadratic interpolation!